James Lee

 James Lee

James S. Lee

  • Courses2
  • Reviews2

Biography

Connecticut College - Computer Science


Resume

  • 2006

    PhD

    Computer Science

    University of Illinois at Chicago

    Advanced Graphics Processor Programming

    Multi-Media Systems

    Object-Oriented Languages and Environments

    Distributed Computing Systems

    Language and Automata

    Statistical Natural Language Processing

    Computer Animation

    Data Structure and Discrete Mathematics

    Supervisory Control of Concurrent Software System

    Computer Algorithm

    Operating Systems Concepts and Design

    Parallel Processing

    Human Computer Interaction

    Advanced Computer Architecture

    Virtual Reality

    Video Game Design and Development

  • 2003

    Korean

    MFA

    Electronic Visualization

    University of Illinois at Chicago

  • 1997

    ME

    Architectural Engineering

    Yonsei University

  • 1993

    BS

    Architectural Engineering

    Yonsei University

  • Computer Science

    Physical Computing

    Interactive Media

    Research

    New Media Art

    Machine Learning

    Computer Animation

    Motion Capture

    Programming

    GPU Programming

    Scientific Visualization

    3D Rendering

    Computer Gaming

    3D Modeling

    Human Computer Interaction

    Natural Language Processing

    Virtual Reality

    Computer Graphics

    User Experience Design

    Affective Computing

    Designing an Expressive Avatar of a Real Person

    Renambot

    L.

    Leigh

    J.

    Johnson

    A.

    Jones

    S.

    Carlson

    G.

    Designing an Expressive Avatar of a Real Person

    Shen

    M

    Kshemkalyani

    A.D.

    Performance Evaluation of Incremental Vector Clocks

    Sangyoon (James)

    Lee

    University of Illinois at Chicago

    Electronics & Telecommunications Research Institute

    Electronic Visualization Laboratory

    Yonsei University

    Connecticut College

    Korea Game Industry Agency

    Ammerman Center for Art and Technology

    Connecticut College

    Chicago

    Taught interdisciplinary Interactive 3D I/II courses. Used 3DVIA Virtools and Maya for new media art students to create interactive applications without requiring much programming.

    Adjunct Assistant Professor

    University of Illinois at Chicago

    Associate Director of Technology

    New London/Norwich

    Connecticut Area

    Ammerman Center for Art and Technology

    Connecticut College

    Chicago

    Assisted the Electronic Visualization and the Design Visualization Laboratories in the UIC School of Art and Design with Windows

    Linux

    and SGI Virtual Reality Systems. Supported “Virtual Reality” courses.

    Teaching Asistant / Graduate Assistant

    University of Illinois at Chicago

    New London/Norwich

    Connecticut Area

    Connecticut College

    University of Illinois at Chicago

    Chicago

    Gave lectures and taught students to use EVL’s Motion Capture system in Computer Science courses (Virtual Reality 09/2010

    Computer Game Design 4/2009

    Computer Animation 04/2008) and Art & Design courses (Advanced Electronic Visualization Critique 09/2008

    Advanced 3D Modeling and Animation 02/2009); Was a guest lecturer on Advanced Character Design

    Modeling

    and Animation for Advanced Interactive 3D class (11/2008)

    Guest Lecturer and Hands-on Tutorial

    Working on Project LifeLike

    a computer graphics and human computer interaction research and design project. Manage EVL’s Vicon motion capture studio

    design workflow pipeline

    perform tutorial sessions for students

    conduct motion acquisition

    and process various research projects. Worked on “CoreWall

    ” a visualization environment for the analysis of lake and ocean cores; developed user interfaces to manipulate seamless core images in multiple display environments

    including screen widget

    preference

    and tools.

    Electronic Visualization Laboratory

    Teaching Asistant

    • Served as teaching assistant for Design and History of Modern Architecture course & Practice and Application of Architectural CAD course\n• Introduced 3D computer graphics software. Lectured on modeling

    animation

    and presentation

    Yonsei University

    Researcher

    Virtual Reality Research Group.\n• Developed graphical user interfaces and created special effects\n• Designed prototype for 3D online computer game engine project

    Electronics & Telecommunications Research Institute

    Researcher

    Research & Development Team\n• Developed 3D computer gaming engine software for National Research Laboratory project

    funded by Korea’s Ministry of Science and Technology\n• Researched and wrote several proposals analyzing computer gaming industry trends for presentation to the Korean government

    Korea Game Industry Agency

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