Sean Justice

 SeanB. Justice

Sean B. Justice

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Jan 27, 2021
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Awful

Was the only professor for the course. Had a bad temper when several students confronted him about confusion on assignments. Blamed students for confusion. Justice is the reason why several of us had to end up changing majors. However, Ill say he is knowledgeable and skilled at what he does. His teaching skills are poor and frustrating. Would not recommend taking his classes.

Biography

Texas State University - Art amp Design


Resume

  • 2016

    Texas State University

    Parsons the New School for Design

    New York University

    San Marcos

    Texas

    Assistant Professor

    Texas State University

  • 2009

    CSI CUNY

    New York

    NY

    In addition to teaching and advising students and faculty on the use of computational technologies in art education

    I coordinated the Myers Media Art Studio

    a digital fabrication studio that focused on hybrid technologies such as 3D designing and printing

    creative programming

    animation

    and photography

    among others. My research looks at how teachers and schools learn to use (and learn to teach with) digital fabrication technologies. As an artist and art educator I want to see computers and computational tools as materials for play and art

    much like finger paint or clay. I'm interested in the social and educational implications of new and emerging computational materials.

    Instructor

    Columbia University Teachers College

    New York City

    I have taught writing and photography.

    Adjunct Professor

    Parsons the New School for Design

    Steinhardt School

    Taught digital art and photography

    introduction to fine art printing.

    Adjunct Instructor

    New York University

    College of Staten Island

    I taught basic black and white photography and digital color photography courses. The focus of my teaching is more or less always the same — to encourage students to see photography as a way of thinking about and being in the world. I am interested in heightening individual and community agency. So

    no matter what specific technology is in use at a given moment

    the focus is on questions about the use and value of picture-making.

    Adjunct Assistant Professor

    CSI CUNY

    MA

    Photography

    International Center of Photography

    Doctor of Education (Ed.D.)

    My work focuses on teacher education and research: How do we learn to teach in the digital age? How do computational technologies change teaching and learning?

    Computational Technologies + Art

    Teachers College of Columbia University

  • 2001

    International Center of Photography

    New York

    NY

    For 12 years I taught photography and fine art digital printing. My focus in the classroom has been on seeing photography as a way of thinking about the world

    a way of being in the world. This philosophical approach brings a conversation to the learning that encourages students to look beyond the specific technologies we happen to be using at any given moment. Instead

    I want us to ask ourselves what we want and expect from photography as an activity in itself.

    Instructor of Photography & Digital Technology

    International Center of Photography

  • 1984

    Spanish (basic conversational)

    Studio Art -- MA/MFA

    Photography & Related Media

    New York University

  • Myers Media Art Studio

    emerging media art and art education

    Curriculum Development

    Contemporary Art

    Fine Art

    Non-profits

    Higher Education

    Multimedia

    Public Speaking

    Adult Education

    Lecturing

    History

    Imaging

    Research

    Curriculum Design

    Digital Photography

    Photography

    Grant Writing

    Teaching

    Art

    Curating

    Editing

    Educators

    Gender Equity and Making: Opportunities and Obstacles

    This paper reports on the experiences of two university-affiliated organizers of professional development (PD) workshops for both K12 and postsecondary teachers. Of particular interest is a question about how gender dynamics inform the design of PD opportunities that address the maker movement in education.

    Educators

    Gender Equity and Making: Opportunities and Obstacles

    Learning to Teach in the Digital Age tells the story of a group of K–12 teachers as they began to connect with digital making and learning pedagogies. Guiding questions at the heart of this qualitative case study asked how teaching practices engaged with and responded to the maker movement and digital making and learning tools and materials.

    Learning to Teach in the Digital Age: New Materialities & Maker Paradigms in Schools

    Tree Williams

    This is a report on a collaborative

    trans-media

    drawing project. Two artists

    Tree Williams and Sean Justice

    explored digitally mediated drawing and the assumptions at the core of conventional practice

    namely

    the primacy of touch. In traditional drawing

    the body touches pencil which touches paper. Whether the stylus is chalk or charcoal

    or the substrate canvas or chipboard

    touch is essential. Even if the human body is removed—for example

    if a servo-driven prosthesis maneuvers a pencil—marks are made from the touch of graphite on a surface. How does digital drawing change this notion of touch? If there is no stylus and no surface

    what remains of touch

    not to mention

    the body? Is it correct to claim

    as some do

    that the body necessarily disappears? Or disintegrates? Counter to that proposition

    here the artists begin from the idea that transforming touch with digital materials might in fact re-integrate the body. Contrary to traditional media’s hyper-individuated touch

    which can fragment and thus reify the alienation of subjective agency

    here the question becomes whether digitally mediated touch reemphasizes gesture

    thereby repositioning embodiment closer to the core of collaborative and shared agency.

    Motion

    light

    and space: Gesture in the digital age

    Through the exploration of digital 3D design and printing with preschool aged children

    this paper investigates uses of this emerging technology as a medium and material for thinking. In the observation of the ways in which preschool children interact with digital 3D design and printing

    the researchers question the role of materials and techniques in learning and artistic development.

    Thinking in the making: 3d designing and printing with young children and the creation of thresholds for learning.

    This paper investigates young children’s use of 3D designing and printing. It focuses on the learning of two children out of the ten who participated in the study. We apply art education strategies centered on materially focused studio-making to explore technologies as materials for thinking. We question whether these technologies can be seen as an extension of traditional art learning and artistic development

    or whether they represent a departure from those traditions.\n\nThis exploratory pilot study begins from the assumption that children are capable of engaging with complex concepts through digital materials and media

    including 3D design and printing. We claim that these activities can be seen as thresholds for learning that children can take ownership of

    rather than as stage-appropriate ceilings that might inhibit expectations.\n

    Material learning: Digital 3D with Young Children

    This study looked at teacher responses to the maker movement in a K-12 school. Guiding\nquestions asked how teaching practices engaged with digital making and learning tools and\nmaterials; and whether teaching was changing as a result. This was as a qualitative

    single-case\nstudy with multiple units of analysis. The study site was an independent K-12 girls school in a\nmajor metropolitan area of the Northeastern United States. Twenty-two teachers and\nadministrators participated

    selected for maximum variation across academic domain

    age and\nlength of service. Interviews and observations followed a sociomaterial disposition that was\ninterwoven with new materialism and posthumanism. Methods were inspired by narrative\ninquiry and actor-network theory. Findings suggested that digital making and learning\npedagogies were stabilizing at the school

    but not in a linear way; and that the teaching\npractices that most robustly engaged the ethos of 21st century learning enacted a kind of\nknowing sometimes discussed by artists

    poets

    musicians and other innovators. This\nobservation leads to the proposition that a different kind of language might be needed to\nadequately describe the effects of digital making and learning on teaching practice.

    Learning to Teach in the Digital Age: Enacted Encounters with Materiality

    An excerpt from a curated show of photographs at the Lishui Museum of Photography

    Lishui

    China. Read it: http://culturehall.com/feature_issues.html?no=80

    Pictures are Words-not-Known

    Sean Justice’s large photographic composites of landscapes and seascapes depict ordinary subjects from daily life: basketball in a city park

    bicycle riding

    taking a portrait of a loved one and sailboats on the harbor

    among other topics. At first glance

    the pictures look like traditional photographs

    but with sustained viewing

    it becomes apparent that the individual layers of each montage are slightly misaligned. The effect is subtle and surprising – especially when the viewer realizes that the seemingly static scene is actually composed of individual frames that record movement. This is due to the way Justice photographs the scene; he chooses a vantage point from which to shoot and then takes the picture again and again

    while breathing. The result

    because of the almost imperceptible change in the position of his body as he inhales and exhales

    is that each picture is slightly skewed when compared to the others.

    Material Inquiry

    Material Inquiry is a learning methodology that explores the way tools and materials spark learner-centered inquiry. We research and teach workshops on STEM/STEAM

    maker education

    and arts integration. We're particularly engaged by questions about how play-based and inquiry-based learning invites connected

    deep innovation.

    Breathing Pictures

    Breathing Pictures \nMontage photographs: pigment ink on archival rag paper.\nAnimations: single frame animations on continuous loop\n\nThe root of the project is the desire to make pictures that connect me to right now. I am interested in the experience of perception; I want to draw out the brief moment of wakefulness that occurs when I notice and am truly present in the world.

    Art that Iterates at Macy Art Gallery

    Columbia University

    Art that Iterates explores change as a condition of the artist’s way of knowing

    making

    and doing. Everywhere

    it seems

    change is the only cultural constant. For artists

    material playfulness bounces across the threshold that separates technology from craft

    pictures from sculptures

    and toys from jokes from poetry. Art that Iterates celebrates this remix condition with works that smear the boundaries between art/ non-art

    mediate/ immediate

    and viewer/ participant. Curated by Sean Justice.

    Jordan Seiler

    Sherry Mayo

    Beatriz Albuquerque

    Felisia Tandiono

    Sina Haghani

    Géraldine de Haugoubart

    Sean

    Justice

    Ed.D.

    Columbia University Teachers College

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