Jesse O'Brien

 Jesse O'Brien

Jesse O'Brien

  • Courses4
  • Reviews11

Biography

Rochester Institute of Technology - Interactive Games & Media


Resume

  • 2010

    MFA

    3D Character Animation

    The Academy of Art University

  • 2003

    BS

    Media Arts and Animation

    The Art Institute of Pittsburgh

  • 2001

    AAS

    Computer Art and Design

    Alfred State College - SUNY College of Technology

  • 12

    Shot Breakdown Shots 1

    Dota 2 courier

    Maya – I rigged and animated the courier. Shots 2

    Paladins Champions

    3ds Max – I animated the characters. Shots 3

    Blue robots for unannounced game – I rigged and animated...

    2018 Animation Reel

    Jesse O'Brien

    Lighting

    Game Development

    Rigging

    Storyboarding

    3D character animation

    Computer Animation

    Computer Graphics

    Modeling

    After Effects

    Skinning

    3D modeling

    3D Modeling

    Art

    Animation

    3D

    Team Building

    Maya

    Character Animation

    Unity3D

    Texturing

    Blast Works: Build

    Trade

    Destroy

    Blast Works: Build

    Trade

    Destroy is a side-scrolling shoot'em up game released on the Wii in 2008. It features in-game level

    ship

    and enemy editors which allow the game to be extended indefinitely. It also provides a means for trading user-created content with other users within the game

    via the Blast Works Depot (www.blastworksdepot.com).

    Jonathan Ivan

    Daniel Amato

    Jordan Lehmiller

    O'Brien

    Jesse O'Brien Freelance

    Anzovin Studio

    Rochester Institute of Technology

    Budcat Creations

    I create all aspects of CG art

    including animation

    modeling

    texturing

    lighting

    and rigging. Games I worked on include Paladins: Champions of the Realm and Dota 2.

    Jesse O'Brien Freelance

    Budcat Creations

    Animator and 3D generalist for handheld

    & console videogame titles

    Animator

    Iowa City

    Iowa Area

    I did a summer internship at Anzovin

    working as an animator.

    Anzovin Studio

    Rochester Institute of Technology

    Rochester

    NY

    I teach 2D and 3D animation classes.

    Lecturer

    My graduate film Icarus Falls won first place in the animation for kids competition at the Animation Block Party 2013.

    Animation Block Party Film Festival

    1st Place - (Individual Category) Hewlett Packard/Saytek/Art Institutes National Animation Competition

    My film Open Mic Night won first place in the individual category in the Hewlett Packard/Saytek/Art Institutes National Animation Competition.

    1st Place - (Team Category) Hewlett Packard/Saytek/Art Institutes National Team Animation Competition

    My film Snowday won first place in the team category in the Hewlett Packard/Saytek/Art Institutes National Animation Competition.\n\n

    Animation Block Party Official Selection

    My graduate film Icarus Falls was selected to screen at the 10th annual Animation Block Party Film Festival.

    Best Animated Short

    My graduate film Icarus Falls won Best Animated Short at the Downtown Tyler Film Festival 2013.

    Downtown Tyler Film Festival

    Sacramento Film and Music Festival Official Selection

    My graduate film Icarus Falls was selected to screen at the 14th Annual Sacramento Film and Music Festival.

    Downtown Tyler Film Festival Official Selection

    My graduate film Icarus Falls was selected to screen at the 3rd annual Downtown Tyler Film Festival.

    Downtown Tyler Film Festival

    Best 3D Animated Short Film

    My graduate film Icarus Falls won won first place in the category of 3D Animated Short Film at The Academy of Art University Spring Show 2013.

    The Academy of Art University Spring Show 2013

    Best of Show for Multimedia - Art Institute of Pittsburgh Student Show

    My film Open Mic Night won Best of Show for Multimedia at the Art Institute of Pittsburgh Student Show.

  • 2018 Animation Reel

    Jesse O'Brien

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