George Berger

 GeorgeV. Berger

George V. Berger

  • Courses3
  • Reviews9
Jan 18, 2020
N/A
Textbook used: No
Would take again: Yes
For Credit: Yes

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Awesome

Professor Berger is a great guy, I am glad I was able to take his class. I immediately signed up for another class he teaches when registration opened up. I cannot wait for next semester! He is a bit sensitive, but a truly hilarious professor.

Biography

Rutgers State University of New Jersey - Information Technology

Instructor of Game Design Methodologies at Rutgers University
Computer Games
George
Berger
Greater New York City Area
Over the years I have served many companies under many titles from Senior Artist to Lead Designer to Analyst. It's this acceptance to change and challenge that has given me a wide variety of skills. Having worked for companies like Nickelodeon, Comedy Central, LEGO, Maybeline and Paramount I understand IP and how to work within a brand. My time spent with start ups like Impeller, Byte Factory and Handsome Woman Productions has taught me how to forge new territory and define a brand.

Specialties: Art management, game design, UI development, animation, special effects, illustration, comic art, graphic design


Experience

  • Publishers Clearing House

    Senior Game Designer/Animator

    Design and create art assets/UI for games on multiple platforms.

  • Publishers Clearing House

    Senior Game Designer

    George worked at Publishers Clearing House as a Senior Game Designer

  • Impeller Studios

    Senior UI Designer

    With a small satelite team, I work to design fresh exciting UI that feels real and tangible. Designing basic UI states as well as HUD and physical UI for spaceship interiors, I work closely with art directors and team leads.

  • Byte Factory

    Art Director

    In charge of all basic art asset creation, development of game designs and concepts.

  • Slingo Inc.

    Senior Artist

    George worked at Slingo Inc. as a Senior Artist

  • Rutgers University

    Instructor of Game Design Methodology

    I am the instructor for the Game Design Methodology course at Rutgers University wherein the students learn the importance of game balance, construction of experiences and the basic processes that go into creating the design documentation for a game.

Education

  • Savannah College of Art and Design

    Bachelors

    Sequential Art

ITI 315

4.9(7)