Edward O'Neill

 Edward O'Neill

Edward O'Neill

  • Courses10
  • Reviews20

Biography

University of California Santa Cruz - Film

Supporting Learning, Teaching (Face-to-Face and Online), and Problem-Solving Using Design Thinking
Edward
Oneill
Greater New York City Area
I design online courses, review online courses, teach how to teach (online and off-), and I teach brain-based design thinking.

I cohost a podcast on university teaching and pedagogy.

I have served on the advisory board for the Educause Learning Initiative/New Media Consortium's Higher Ed edition of the annual Horizon Report.

I serve on the editorial committee for the Educause Learning Initiative publication "7 Things You Should Read About...."​

A common consulting goal is to help clients to clarify and define learning goals, and to fit the technology and workflow to learning & business goals.

SPECIAL SKILL: finding the points in the learning process where assessment and evaluation can be woven in seamlessly.


PUBLICATIONS: BOOKS

Brain-Based Design Thinking - Amazon Kindle Store - 2016

PUBLICATIONS: ARTICLES

“Ed Tech as Applied Research: A Framework in Seven Hypotheses” Educause Review (July 2015).

“7 Things You Should Know About...Developments in Instructional Design." Educause (May 2015).

“Collaborative Faculty ETextbook Authoring for Mastery Learning” in Educause Review (January 2014).

SELECTED PRESENTATIONS

2015

“Blogging 3.0: From Personalistic Chronologies to Information Architecture.”

* Presentation. Yale Innovation Summit. New Haven, CT.
* Poster Presentation. NERCOMP Annual Conference. Providence, RI.
* Presentation. New Media Consortium Summer Conference. Anaheim, CA.

2012

“26 Ways of Looking at Twitter: Three Frameworks for Teaching and Learning.” Keynote Address. BuzzEd: Elearning Symposium, National University of Singapore.

“Upgrading 100 General Use Classrooms: Measuring Results.” Presentation. International Conference on Learning Technology. UNAM, Mexico City.


MANUSCRIPT REVIEWER FOR

Journal of Online Teaching and Learning
Cinema Journal


Experience

  • San Francisco State University

    P/T Online Instructor

    Design and facilitate an online course in feature screenwriting using the Moodle platform.

  • Stanford University

    Academic Technology Specialist

    SUPPORT & LMS

    (*) Support faculty with instructional technology for over 200 courses.
    (*) Support faculty and staff in use a Sakai LMS.


    PROJECT COORDINATION

    (*) Project liaison for Oracle backend/serverside Java web project.
    (*) QA testing for Oracle/Java web project.
    (*) Support migration from legacy database to Oracle system.
    (*) Write SQL queries for reporting purposes.


    MULTIMEDIA

    (*) Edited videos promoting key courses to undergraduates.
    (*) Edit and re-edit staff training videos.
    (*) Train undergraduates on video editing techniques & software.
    (*) Mentor peers on videography and editing of promotonal videos.


    WEB TOOLS

    (*) Install and configure Drupal and other CMS options for testing.
    (*) Install wiki's and support blogs for blended learning.


    WEB SITE

    (*) Manage department web site with Adobe Contribute.
    (*) Write PHP and Javascript for department web pages.

  • Bryn Mawr College

    Mellon Postdoctoral Fellow

    ACHIEVEMENTS

    (*) Created the first semester-long course at Bryn Mawr College to use streaming video for all the lectures.
    (*) Introduced multimedia authoring to the curriculum.
    (*) Implemented streaming media presentations using SMIL language.
    (*) Produced web site gallery of student projects.


    RESPONSIBILITIES

    (*) Teach multimedia production in a workshop setting and advanced topics in media and social theory in a seminar setting.
    (*) Research the impact of computers on media production and concepts of community.
    (*) Share technology know-how with staff and other faculty.

  • University of Southern California

    Senior Consultant for Instructional Design & Learning Technologies

    (*) Plan faculty support for, analyze and present internationally on a two-year upgrade of 100+ general use classrooms.
    (*) Coordinate, co-plan, implement and support a $100,000+ grant program.
    (*) Coordinate grant-based phase-in for course continuity and emergency preparedness.
    (*) Develop specialized document formats for comparing and selecting technologies and fitting them to teaching & learning, as well as institutional needs.
    (*) Coordinate implementation of learning technology pilots.
    (*) Develop supporting materials for instructional technologies.
    (*) Plan, draft and revise documents analyzing and summarizing institutional impact.
    (*) Consult with institutional partners, fellow IT services units, on an as-needed basis.
    (*) Consult with faculty to fit learning technologies to focused instructional goals and faculty comfort levels.
    (*) Develop new instructional materials and strategies related to social media, ebooks, rss, cloud computing and other technologies.
    (*) Deliver professional presentations on learning technology strategy, implementation and impact.
    (*) Support administrative processes, notably writing and communication strategy.

  • Lake Tahoe Community College

    P/T Online Course Designer & Instructor

    (*) Transfer and re-design general education film studies course from Sakai to Canvas.
    (*) Designed and facilitated five+ 100-level college courses meeting institutional learning outcomes and 100% transferrable to the UC system.
    (*) Courses included: a three-course world film history sequence, two screenwriting courses (introductory and Intermediate), and a mini-course on the horror film genre.
    (*) All courses live within a Sakai-based learning management system.
    (*) Mentored and supported colleagues on facilitation and online teaching.

Education

  • Yale College

    B.A.

    Literature, Theatre Studies

Publications

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

  • Evidence-Based Instructional Improvement at Scale

    NERCOMP

    Learn how two institutions are enhancing teaching and learning through research. Yale's podcasting initiative and Harvard's Data Wise Online Institute both leverage technologies in effective and creative ways to expand the reach of evidence-based instructional improvement initiatives from one professor or classroom to an entire campus, system, or district.

  • 7 Things You Should Read About...

    Educause Learning Initiative

    I serve on the advisory board.

  • Horizon Report - Higher Education Edition

    New Media Consortium and Educause Learning Initiative

    I served on the advisory board for two years.

  • Ed Tech as Applied Research: A Framework in Seven Hypotheses

    Educause.org

    In this 3,700-word essay, I argue that educational technology (ed tech) should be understood as applied research: the creation of new knowledge to serve practical purposes within local contexts. This argument is developed through a series hypotheses of regarding the methods and phases by which this ed tech knowledge is produced, the types of hypotheses we test by doing ed tech, and the ways we share the knowledge we create. The testing of these seven hypotheses is one of the goals of educational technology practices which aim to be well-founded within the framework of applied research.

  • 7 Things You Should Know about...Developments in Instructional Design

    Educause.org

    I served as a special guest contributor to this edition of the popular series of short pdf's. Abstract: "​In recent years, instructional design has been undergoing significant changes resulting from developments in areas including pedagogy, learning science, and technology. Instructional designers today work with a broad and growing array of tools and a deeper and more complex understanding of learning processes. They fill a wider range of roles, serving as architects, partners, mechanics, translators, and guides. The field of instructional design is helping higher education reap the benefits of new technologies and educational models."

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